Join us for the Umay Studio Launch Event & Product Inauguration on April 20! Register Now →
Advance BookingReserve your SenseSphere and get priority access when we ship.

Squeeze to focus. Move to grow.

A smart, squishy therapy ball that turns squeezing, tossing, and hand-switching into playful, measurable exercises — designed for children, guided by therapists.

SenseSphere Smart Ball

Built for therapy. Designed for play.

SenseSphere is a soft smart ball that doubles as a game controller, a practice tool, and a progress tracker. Children play. Therapists get meaningful data. Families get routines they can actually keep up with.

One soft ball. Many meaningful skills.

Short, adaptive games that train hand strength, coordination, timing, and focus — designed for daily practice that children actually enjoy.

Force grading and squeeze interaction

Squeeze Control

SenseSphere senses how hard a child squeezes, how steady they hold, and when they let go too early or too late — all through a built-in pressure sensor inside the soft body.

Balloon Glide: Hold a steady squeeze to guide a floating balloon — building grip control and patience.
Freeze Garden: Squeeze on green, freeze on red — practising the ability to stop and start on cue.

Child tracking runner game rhythmically

Two-Hand Coordination

A built-in motion sensor tracks when the ball moves between hands — encouraging crossing the body's midline, a key skill in child development linked to reading, writing, and motor planning.

Tunnel Transfer: Switch hands quickly on spatial cues to keep a character moving.
Endless Rhythm: A fast-paced runner game controlled by rhythmic hand switches and quick squeezes.

Indian child playing Meteor Catch with SenseSphere

Toss & Catch Timing

The completely sealed, squishy design means children can safely toss and catch it without worrying about damage. SenseSphere detects air time and catch accuracy automatically.

Meteor Catch: Time your tosses and catches to hit specific windows — training reaction speed, rhythm, and hand-eye coordination.

Progress you can actually see.

SenseSphere turns everyday play into clear trends — so therapists can track improvement and families can see the difference over days, weeks, and therapy blocks.

Clinical Metrics Dashboard
Instead of overwhelming raw numbers, SenseSphere distils each session into five easy-to-read scores: Grip Control, Coordination, Timing & Attention, Endurance, and Engagement. Each is compared against the child's own rolling average for a clear picture of progress.
SenseSphere doesn't just track best scores. It also flags when performance starts to drop within a session — for example, if a child's reaction time slows after 8 minutes. This helps therapists tell the difference between a motor challenge and simple tiredness.
SenseSphere is designed as an intervention and tracking tool — not a diagnostic device. Reports use supportive language like "suggests improvement" or "consistent with progress," keeping clinical decision-making where it belongs: with qualified therapists.

Works Everywhere.

Start with a tablet or TV. Expand to immersive VR when the child is ready.

Tablet-First Design
SenseSphere connects instantly to iPads and Android tablets via a dedicated app — no complicated setup, no unreliable browser pairing. Just open the app, tap to connect, and start playing.
Ready for Immersive VR
When a child is ready for more, the same ball seamlessly connects to rich virtual reality experiences — turning hand movements into exploration inside immersive 3D worlds.
Safe by Design
No exposed ports or sharp edges. SenseSphere charges wirelessly via a magnetic dock and is fully sealed — making it safe for young children, including those who may mouth objects.

Choose Your Setup

From a single ball for home practice to multi-ball kits for schools and clinics — priced to be truly accessible.

Home

  • Everything a family needs to get started
  • Smart ball + wireless charging dock
  • Full game library for tablets and TVs
₹7,500

Home+

  • Everything in Home, plus therapist data sharing
  • Detailed progress dashboards over time
  • Access to immersive VR experiences
₹9,000
SCHOOL VALUE

School Kit (5 Balls)

  • 5 balls for resource rooms and inclusive classrooms
  • Multi-child profiles + group charging station
  • Extra-durable shells for classroom use
₹39,500

Clinic Kit (10 Balls)

  • 10 balls for structured therapy programmes
  • Multi-therapist reporting + data export
  • Long-term progress tracking and insights
₹75,000

Frequently Asked Questions

SenseSphere is designed for children aged 5 to 12 — the age range with the strongest evidence for exergame-based interventions. Younger children can also use it under adult supervision.
We recommend 15–20 minute sessions, 4–5 days per week. For best results, track progress over a sustained 6–8 week period — similar to a structured therapy block.
Not at all. SenseSphere works primarily with tablets, TVs, and monitors — no headset needed. VR is an optional, add-on experience for children who are ready for more immersive play.
Yes. SenseSphere is a handheld-only device — it cannot be stood on or sat upon. It is fully sealed with no exposed ports, charges wirelessly, and is made from soft, child-safe materials.

Structured therapy. Daily practice. Visible progress.

SenseSphere by Umay Studio. Join the Early Adopter Program for priority access and launch pricing.